Development Server
Offline 109.89.222.238:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 322/325
- 32/250
- 35/250
- 48/100
- 162/200
Quick answers
from the figures on this pageReset cycle
How often does Development Server wipe, and when?
To tell the rhythm of Development Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 1 hours ago.
Tag meanings
Which tags does Development Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Development Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Development Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Development Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Development Server sit in the rankings?
Ranking for Development Server: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on Development Server?
Reading for Development Server: offline at this moment; last seen 6 days 1 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Development Server run from?
No region comes from Development Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 109.89.222.238:28015.
What Rust version is Development Server on?
Reading: Development Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Development Server up, and how often does it stay up?
Reading: offline. Development Server last answered 6 days 1 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Rules and settings
How is Development Server configured, and what rules are in force?
No gather rate appears in the name: Development Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Development Server?
Check: map. Procedural, generated by the game, on Development Server.
Join
How do you connect to Development Server?
Check: join. Open Rust, press F1, then enter client.connect 109.89.222.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.