RUST METRICSFlight deck · live data
Data live Servers11,681 Players55,814 Populated3,378 Fresh wipes 3 h102 Scan5 min
‹ All servers109.68.112.181:28015
Offline Full Queue Fresh wipe Wipe due No query

PomidorSrv

Offline 109.68.112.181:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,840top 64%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does PomidorSrv wipe, and when?

Its rhythm cannot be told from the wipes of PomidorSrv on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 15 hours ago.

Tag meanings

Which tags does PomidorSrv carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from PomidorSrv. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PomidorSrv appear in Rust Metrics lists and filters?

These Rust Metrics lists carry PomidorSrv: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does PomidorSrv sit in the rankings?

Ranking for PomidorSrv: #13,840 on seven-day player hours, top 64% of all ranked servers.

What player count does PomidorSrv carry?

Status for PomidorSrv: offline. Last seen 14 days 14 hours ago.

Operator and location

Which location does PomidorSrv run from?

Reading: location. PomidorSrv gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 109.68.112.181:28015.

What Rust version is PomidorSrv on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by PomidorSrv. To get in, your game needs the same protocol; Steam applies the update.

Is PomidorSrv up, and how often does it stay up?

Check: connection. PomidorSrv is offline at this moment. Last contact was 14 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Rules and settings

What rules does PomidorSrv enforce, and what are its settings?

Reading the name gives no gather rate for PomidorSrv. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PomidorSrv?

The game generates a procedural map for PomidorSrv.

Join

How do you connect to PomidorSrv?

Press F1 in Rust and enter client.connect 109.68.112.181:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.