RUST METRICSFlight deck · live data
Data live Servers11,764 Players70,199 Populated3,422 Fresh wipes 3 h215 Scan5 min
‹ All servers109.60.126.140:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server [109.60.126.140:28015]

Offline 109.60.126.140:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,308top 64%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Local Rust Server [109.60.126.140:28015] wipe, and when?

Its rhythm cannot be told from the wipes of My Local Rust Server [109.60.126.140:28015] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days ago the current world was made.

Lists and filters

Which tags does My Local Rust Server [109.60.126.140:28015] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Local Rust Server [109.60.126.140:28015]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Local Rust Server [109.60.126.140:28015] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Rust Server [109.60.126.140:28015]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Local Rust Server [109.60.126.140:28015] sit in the rankings?

Ranking for My Local Rust Server [109.60.126.140:28015]: #15,308 on seven-day player hours, top 64% of all ranked servers.

What is the population on My Local Rust Server [109.60.126.140:28015]?

Status for My Local Rust Server [109.60.126.140:28015]: offline. Last seen 28 days 23 hours ago.

Operator and location

What location is My Local Rust Server [109.60.126.140:28015] hosted in?

No region comes from My Local Rust Server [109.60.126.140:28015]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 109.60.126.140:28015.

What Rust version is My Local Rust Server [109.60.126.140:28015] on?

Reading: My Local Rust Server [109.60.126.140:28015], Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Rust Server [109.60.126.140:28015], and is it online?

Check: connection. My Local Rust Server [109.60.126.140:28015] is offline at this moment. Last contact was 28 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Settings and map

What rules does My Local Rust Server [109.60.126.140:28015] enforce, and what are its settings?

No gather rate appears in the name: My Local Rust Server [109.60.126.140:28015]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Local Rust Server [109.60.126.140:28015]?

The game generates a procedural map for My Local Rust Server [109.60.126.140:28015].

How to join

How can you get onto My Local Rust Server [109.60.126.140:28015]?

Check: join. Open Rust, press F1, then enter client.connect 109.60.126.140:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.