MyServerName
Offline 109.252.34.196:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 18:12 UTC32d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 528/250
- 352/325
- 35/250
- 39/250
- 156/200
- 75/100
Quick answers
from the figures on this pageWipe schedule
What happens on MyServerName when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does MyServerName wipe?
To tell the rhythm of MyServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 32 days 16 hours ago.
Tags
How should you read the tags on MyServerName?
These are the tags MyServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MyServerName?
Rust Metrics lists featuring MyServerName: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MyServerName hold among Rust servers?
Player hours over seven days put MyServerName at #14,025, in the top 61% of all ranked servers.
What is the population on MyServerName?
Reading for MyServerName: offline at this moment; last seen 32 days 15 hours ago.
Operator and location
Which location does MyServerName run from?
No region comes from MyServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.252.34.196:28015.
What Rust version is MyServerName on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by MyServerName. Matching protocol is required to join. Let Steam update your game.
Is MyServerName up, and how often does it stay up?
Reading: offline. MyServerName last answered 32 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
How is MyServerName configured, and what rules are in force?
No gather rate appears in the name: MyServerName. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join MyServerName?
To join: start Rust, press F1 and type client.connect 109.252.34.196:28015. Or press Launch Rust here and Steam opens the game and connects you.