RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers109.252.11.254:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 109.252.11.254:28015 checked 9h ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#5,507top 25%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0003:0012:0015:0017:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct22 Oct28 Oct

Top 25% of all ranked servers, and #341 of the quad servers (top 41%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 1 – running 0
Sun 18 Oct, 06:27 UTC10d ago 1 held half 5.4 days 1
Thu 1 Oct, 19:18 UTC FW27d ago 1 halved by day 2 16.5 days 0
Sun 27 Sep, 09:54 UTC31d ago 1 halved by day 1 4.4 days 0
Mon 21 Sep, 10:19 UTC37d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Server Name?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. When it didn't hold, by day 1.5 it fell below half.

How often does My Server Name wipe, and when?

There is no next wipe to predict: My Server Name wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 18 hours ago.

Tags

Which tags does My Server Name carry, and what do they mean?

These are the tags My Server Name publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp500 (Max players): Slots: 500; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Server Name appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Player count

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #5,507 on seven-day player hours, top 25% of all ranked servers. The quad group places it at #341.

What player count does My Server Name carry?

Status for My Server Name: offline. Last seen 9 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Server

Where does My Server Name sit?

No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.252.11.254:28015.

What Rust version is My Server Name on?

Reading: My Server Name, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is My Server Name up, and how often does it stay up?

Reading: offline. My Server Name last answered 9 hours ago. Uptime for the last 7 full days: 68 of 168 hours, or 40%. Check: first contact. Rust Metrics logged it on 17 September 2026.

Map and rules

How is My Server Name configured, and what rules are in force?

No gather rate appears in the name: My Server Name. Groups stop at 4 players. The label given is quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Server Name?

The game generates a procedural map for My Server Name.

How to join

What do you do to join My Server Name?

To join: start Rust, press F1 and type client.connect 109.252.11.254:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp500
Max players Slots: 500.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.