LocalTest
Offline 109.248.47.65:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/725
- 433/475
- 40/250
- 54/250
- 230/250
- 127/175
Quick answers
from the figures on this pageWipe schedule
What wipe timing does LocalTest follow?
Its rhythm cannot be told from the wipes of LocalTest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on LocalTest?
Tags published by LocalTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LocalTest?
Rust Metrics lists featuring LocalTest: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does LocalTest hold among Rust servers?
Player hours over seven days put LocalTest at #15,432, in the top 69% of all ranked servers.
What is the population on LocalTest?
LocalTest is not responding; status offline, last seen 5 days 18 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does LocalTest sit?
Reading: location. LocalTest gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 109.248.47.65:28015.
What Rust version is LocalTest on?
Reading: LocalTest, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is LocalTest, and is it online now?
Check: connection. LocalTest is offline at this moment. Last contact was 5 days 18 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Rules and settings
What rules does LocalTest enforce, and what are its settings?
Reading the name gives no gather rate for LocalTest. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is LocalTest on?
Procedural map on LocalTest, made by the game's generator.
How to join
What do you do to join LocalTest?
To join: start Rust, press F1 and type client.connect 109.248.47.65:28015. Or press Launch Rust here and Steam opens the game and connects you.