pedikrust
Offline 109.248.253.225:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 360/425
- 457/500
- 982/1000
- 52/100
- 984/1000
- 32/250
Quick answers
from the figures on this pageWipe schedule
How often does pedikrust wipe, and when?
The rhythm of pedikrust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 3 hours ago the current world was made.
Tags
Which tags does pedikrust carry, and what do they mean?
These are the tags pedikrust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show pedikrust?
Rust Metrics lists featuring pedikrust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does pedikrust hold among Rust servers?
Player hours over seven days put pedikrust at #11,670, in the top – of all ranked servers.
What is the population on pedikrust?
Status for pedikrust: offline. Last seen 40 days 1 hours ago.
Server
Which location does pedikrust run from?
No region tag on pedikrust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 109.248.253.225:28015.
What Rust version is pedikrust on?
Rust network protocol 2633 and build 164530 on Windows is the build pedikrust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on pedikrust, and is it online?
pedikrust reports offline. The last reading came 40 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on pedikrust?
Check: gather rate. The name pedikrust does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on pedikrust?
The game generates a procedural map for pedikrust.
Join
What do you do to join pedikrust?
To join: start Rust, press F1 and type client.connect 109.248.253.225:28015. Or press Launch Rust here and Steam opens the game and connects you.