Survival
Offline 109.248.159.41:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 535/625
- 32/250
- 56/250
- 281/325
- 110/200
- 125/150
Quick answers
from the figures on this pageWipe timing
How often does Survival wipe, and when?
Its rhythm cannot be told from the wipes of Survival on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 15 hours ago.
Tags
How should you read the tags on Survival?
Tags published by Survival, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Survival appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Survival: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Survival sit in the rankings?
Ranking for Survival: #13,352 on seven-day player hours, top – of all ranked servers.
How full does Survival get?
Reading for Survival: offline at this moment; last seen 41 days 10 hours ago.
Server details
What location is Survival hosted in?
No region tag on Survival. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 109.248.159.41:28015.
What Rust version is Survival on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Survival. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Survival, and is it online now?
Survival reports offline. The last reading came 41 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
How is Survival configured, and what rules are in force?
Check: gather rate. The name Survival does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Survival?
The game generates a procedural map for Survival.
Connection
How do you connect to Survival?
Check: join. Open Rust, press F1, then enter client.connect 109.248.159.41:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.