RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h126 Scan5 min
‹ All servers109.248.159.41:28015
Offline Full Queue Fresh wipe Wipe due No query

Survival

Offline 109.248.159.41:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,352no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Survival wipe, and when?

Its rhythm cannot be told from the wipes of Survival on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 15 hours ago.

Tags

How should you read the tags on Survival?

Tags published by Survival, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Survival appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Survival: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Survival sit in the rankings?

Ranking for Survival: #13,352 on seven-day player hours, top – of all ranked servers.

How full does Survival get?

Reading for Survival: offline at this moment; last seen 41 days 10 hours ago.

Server details

What location is Survival hosted in?

No region tag on Survival. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 109.248.159.41:28015.

What Rust version is Survival on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Survival. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Survival, and is it online now?

Survival reports offline. The last reading came 41 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Map and rules

How is Survival configured, and what rules are in force?

Check: gather rate. The name Survival does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Survival?

The game generates a procedural map for Survival.

Connection

How do you connect to Survival?

Check: join. Open Rust, press F1, then enter client.connect 109.248.159.41:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.