Name of Server as Shown on the Client Server List
Offline 109.245.106.73:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 313/375
- 319/325
- 28/250
- 31/250
- 47/100
- 161/200
Quick answers
from the figures on this pageReset cycle
When does Name of Server as Shown on the Client Server List wipe?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours ago.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Name of Server as Shown on the Client Server List. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #16,006, in the top 69% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 27 days 9 hours ago.
Operator and location
Where does Name of Server as Shown on the Client Server List sit?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.245.106.73:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List reports offline. The last reading came 27 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
What do you do to join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 109.245.106.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.