RUST METRICSFlight deck · live data
Data live Servers11,625 Players54,370 Populated3,188 Fresh wipes 3 h133 Scan5 min
‹ All servers109.243.69.88:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server via FRP

Offline 109.243.69.88:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,296top 64%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Server via FRP follow?

To tell the rhythm of Rust Server via FRP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 13 hours ago.

Lists and filters

Which tags does Rust Server via FRP carry, and what do they mean?

These are the tags Rust Server via FRP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server via FRP?

On Rust Metrics, Rust Server via FRP sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Rust Server via FRP hold among Rust servers?

Ranking for Rust Server via FRP: #14,296 on seven-day player hours, top 64% of all ranked servers.

How full does Rust Server via FRP get?

Reading for Rust Server via FRP: offline at this moment; last seen 5 days 9 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does Rust Server via FRP run from?

No region tag on Rust Server via FRP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.243.69.88:28015.

What Rust version is Rust Server via FRP on?

Reading: Rust Server via FRP, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is Rust Server via FRP up, and how often does it stay up?

Rust Server via FRP reports offline. The last reading came 5 days 9 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust Server via FRP enforce, and what are its settings?

Check: gather rate. The name Rust Server via FRP does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server via FRP on?

Procedural map on Rust Server via FRP, made by the game's generator.

Connection

How can you get onto Rust Server via FRP?

To join: start Rust, press F1 and type client.connect 109.243.69.88:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.