RUST METRICSFlight deck · live data
Data live Servers11,780 Players77,467 Populated3,551 Fresh wipes 3 h241 Scan5 min
‹ All servers109.230.233.100:30006
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 109.230.233.100:30006 checked 13m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,276top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 4 hours ago the current world was made.

Tags

How should you read the tags on A Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Rust Server sit in the rankings?

Ranking for A Rust Server: #15,276 on seven-day player hours, top 69% of all ranked servers.

What player count does A Rust Server carry?

Current headcount on A Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Server details

What location is A Rust Server hosted in?

No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.230.233.100:30006.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on A Rust Server, and is it online?

A Rust Server reports online. Status: normal. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on A Rust Server?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

The game generates a procedural map for A Rust Server.

How to join

What do you do to join A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 109.230.233.100:30006. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.