RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers109.226.131.223:28015
Offline Full Queue Fresh wipe Wipe due No query

Rustmänna

Offline 109.226.131.223:28015 checked 22d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,276top 68%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rustmänna wipe, and when?

Its rhythm cannot be told from the wipes of Rustmänna on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.

Lists and filters

How should you read the tags on Rustmänna?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166702 (Build): Game build reading: 166702; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Rustmänna. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustmänna appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rustmänna: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rustmänna sit in the rankings?

Ranking for Rustmänna: #15,276 on seven-day player hours, top 68% of all ranked servers.

What is the population on Rustmänna?

Status for Rustmänna: offline. Last seen 22 days 21 hours ago.

Operator and location

What location is Rustmänna hosted in?

No region tag on Rustmänna. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 109.226.131.223:28015.

What Rust version is Rustmänna on?

Version check: Rust network protocol 2634 and build 166702 on Windows, run by Rustmänna. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rustmänna, and is it online now?

Rustmänna reports offline. The last reading came 22 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

What settings and rules apply on Rustmänna?

No gather rate appears in the name: Rustmänna. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rustmänna?

Procedural map on Rustmänna, made by the game's generator.

Connection

How can you get onto Rustmänna?

Check: join. Open Rust, press F1, then enter client.connect 109.226.131.223:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166702,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166702
Build Game build reading: 166702.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.