RUST METRICSFlight deck · live data
Data live Servers11,770 Players76,905 Populated3,727 Fresh wipes 3 h143 Scan5 min
‹ All servers109.151.86.254:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 109.151.86.254:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,497top 61%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 16:04 UTC28d ago 1 – running 1
Tue 29 Sep, 09:02 UTC29d ago 1 – 0.3 days 1
Fri 25 Sep, 15:30 UTC32d ago 1 – 3.7 days 1
Fri 25 Sep, 09:24 UTC33d ago 1 – 0.3 days 1
Wed 23 Sep, 16:40 UTC34d ago 1 – 1.7 days 1
Wed 23 Sep, 10:23 UTC35d ago 1 – 0.3 days 1
Tue 22 Sep, 08:26 UTC36d ago 1 – 1.1 days 1
Mon 21 Sep, 14:57 UTC36d ago 1 – 0.7 days 1
Mon 21 Sep, 08:10 UTC37d ago 1 – 0.3 days 1
Fri 18 Sep, 19:02 UTC39d ago 1 – 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Untitled Rust Server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does My Untitled Rust Server wipe, and when?

There is no next wipe to predict: My Untitled Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 21 hours ago the current world was made.

Tag meanings

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs (Build): Build: unpublished; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Untitled Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Untitled Rust Server hold among Rust servers?

Player hours over seven days put My Untitled Rust Server at #14,497, in the top 61% of all ranked servers.

What is the population on My Untitled Rust Server?

My Untitled Rust Server is not responding; status offline, last seen 28 days 21 hours ago.

Server

What location is My Untitled Rust Server hosted in?

Reading: location. My Untitled Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 109.151.86.254:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2633 on Windows, run by My Untitled Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Untitled Rust Server, and is it online?

My Untitled Rust Server reports offline. The last reading came 28 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.

Rules and settings

How is My Untitled Rust Server configured, and what rules are in force?

Check: gather rate. The name My Untitled Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Join

How can you get onto My Untitled Rust Server?

Press F1 in Rust and enter client.connect 109.151.86.254:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs
Build Build: unpublished.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.