LinuxGSM
Offline 109.149.83.136:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 12:41 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on LinuxGSM?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does LinuxGSM wipe, and when?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 7 hours ago the current world was made.
Tags
Which tags does LinuxGSM carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from LinuxGSM. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, LinuxGSM sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does LinuxGSM sit in the rankings?
Ranking for LinuxGSM: #15,021 on seven-day player hours, top – of all ranked servers.
What is the population on LinuxGSM?
LinuxGSM is not responding; status offline, last seen 44 days 5 hours ago.
Server details
Which location does LinuxGSM run from?
No region comes from LinuxGSM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.149.83.136:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2633 and build 162929 on Linux is the build LinuxGSM runs. To get in, your game needs the same protocol; Steam applies the update.
Is LinuxGSM up, and how often does it stay up?
LinuxGSM reports offline. The last reading came 44 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does LinuxGSM enforce, and what are its settings?
Check: gather rate. The name LinuxGSM does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
What map is LinuxGSM on?
Check: map. Procedural, generated by the game, on LinuxGSM.
Join
How do you connect to LinuxGSM?
To join: start Rust, press F1 and type client.connect 109.149.83.136:28015. Or press Launch Rust here and Steam opens the game and connects you.