Name of Server as Shown on the Client Server List
Offline 109.149.57.66:28015 checked 14h ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 07:24 UTC21h ago | – | – | running | 1 |
| Tue 27 Oct, 07:52 UTC1d ago | – | – | – | 0 |
| Wed 21 Oct, 06:32 UTC7d ago | 1 | – | 6.1 days | 1 |
| Tue 20 Oct, 13:57 UTC8d ago | 1 | – | 0.7 days | 0 |
| Mon 19 Oct, 10:01 UTC9d ago | 1 | – | 1.2 days | 1 |
| Wed 14 Oct, 12:29 UTC14d ago | 1 | – | 4.9 days | 1 |
| Mon 12 Oct, 10:44 UTC16d ago | 1 | – | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/250
- 120/200
- 14/250
- 17/250
- 13/100
- 37/200
Quick answers
from the figures on this pageWipe timing
What happens on Name of Server as Shown on the Client Server List when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Name of Server as Shown on the Client Server List follow?
There is no next wipe to predict: Name of Server as Shown on the Client Server List wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 hours ago.
Tags
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169479 (Build): Build 169479; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #9,714, in the top 44% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 14 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.
Server
Where does Name of Server as Shown on the Client Server List sit?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 109.149.57.66:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 169479 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 14 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Name of Server as Shown on the Client Server List?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Join
What do you do to join Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 109.149.57.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.