Joey&tanya love server
Offline 109.135.43.95:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 295/300
- 256/250
- 27/250
- 22/250
- 38/100
- 123/200
Quick answers
from the figures on this pageWipe schedule
How often does Joey&tanya love server wipe, and when?
The rhythm of Joey&tanya love server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 59 days 13 hours ago.
Tags
How should you read the tags on Joey&tanya love server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): Game build reading: 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Joey&tanya love server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Joey&tanya love server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Joey&tanya love server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What player count does Joey&tanya love server carry?
Reading for Joey&tanya love server: offline at this moment; last seen 45 days 18 hours ago.
Operator and location
Which location does Joey&tanya love server run from?
No region tag on Joey&tanya love server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 109.135.43.95:28015.
What Rust version is Joey&tanya love server on?
Version check: Rust network protocol 2632 and build 160556 on Windows, run by Joey&tanya love server. Matching protocol is required to join. Let Steam update your game.
Is Joey&tanya love server up, and how often does it stay up?
Joey&tanya love server reports offline. The last reading came 45 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Joey&tanya love server configured, and what rules are in force?
Check: gather rate. The name Joey&tanya love server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Joey&tanya love server on?
The game generates a procedural map for Joey&tanya love server.
Join
What do you do to join Joey&tanya love server?
Press F1 in Rust and enter client.connect 109.135.43.95:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.