RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers109.122.196.236:28015
Offline Full Queue Fresh wipe Wipe due No query

??? ??????

Offline 109.122.196.236:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,904top 54%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does ??? ?????? follow?

To tell the rhythm of ??? ??????, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 22 hours ago.

Lists and filters

How should you read the tags on ??? ???????

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ??? ??????. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ??? ?????? appear in Rust Metrics lists and filters?

On Rust Metrics, ??? ?????? sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does ??? ?????? sit in the rankings?

Ranking for ??? ??????: #11,904 on seven-day player hours, top 54% of all ranked servers.

What player count does ??? ?????? carry?

Status for ??? ??????: offline. Last seen 2 days 22 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

What location is ??? ?????? hosted in?

No region comes from ??? ??????. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 109.122.196.236:28015.

What Rust version is ??? ?????? on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by ??? ??????. To get in, your game needs the same protocol; Steam applies the update.

How reliable is ??? ??????, and is it online now?

Check: connection. ??? ?????? is offline at this moment. Last contact was 2 days 22 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Settings and map

How is ??? ?????? configured, and what rules are in force?

Check: gather rate. The name ??? ?????? does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on ??? ???????

Procedural map on ??? ??????, made by the game's generator.

Join

What do you do to join ??? ???????

Check: join. Open Rust, press F1, then enter client.connect 109.122.196.236:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.