RUST METRICSFlight deck · live data
Data live Servers11,842 Players74,292 Populated3,699 Fresh wipes 3 h224 Scan5 min
‹ All servers108.61.100.191:28016
Online Full Queue Fresh wipe Wipe due No query

Rusted Methods

Online 108.61.100.191:28016 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 94 SERVER FPS

Server fps

48 h low 79 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,245 ×1000

Entities

48 h range 104,458–122,821 · memory 2,636 MB
1239 ET SINCE RESTART 01:01

Uptime

1 h 1 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,027top 32%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory2,636MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rusted Methods?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 3 hours in.

What wipe timing does Rusted Methods follow?

Once a month Rusted Methods wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 17 hours ago the current world was made.

Tags

Which tags does Rusted Methods carry, and what do they mean?

Tags published by Rusted Methods, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rusted Methods?

On Rust Metrics, Rusted Methods sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rusted Methods hold among Rust servers?

Player hours over seven days put Rusted Methods at #7,027, in the top 32% of all ranked servers.

What player count does Rusted Methods carry?

0 of 50 slots are filled on Rusted Methods right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server

What location is Rusted Methods hosted in?

Reading: location. Rusted Methods gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 108.61.100.191:28016.

What Rust version is Rusted Methods on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rusted Methods. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rusted Methods within range?

Check: fps. Average 89 server fps over the last 48 hours, low of 79. Within range. Peak entity count: 122,821. Buildings, deployables and all else included. Memory peak: 3,310 MB. Expect lag when fps falls and entities climb.

Is Rusted Methods up, and how often does it stay up?

Rusted Methods reports online. Status: normal. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rusted Methods enforce, and what are its settings?

No gather rate appears in the name: Rusted Methods. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rusted Methods?

Size 4,500 and seed 782583436: the game generates the procedural map on Rusted Methods from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Rusted Methods?

To join: start Rust, press F1 and type client.connect 108.61.100.191:28016. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.