RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers108.51.105.239:28015
Offline Full Queue Fresh wipe Wipe due No query

SeRver

Offline 108.51.105.239:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,544top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does SeRver wipe?

The rhythm of SeRver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 19 hours ago.

Lists and filters

How should you read the tags on SeRver?

These are the tags SeRver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SeRver appear in Rust Metrics lists and filters?

On Rust Metrics, SeRver sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does SeRver hold among Rust servers?

Ranking for SeRver: #14,544 on seven-day player hours, top 61% of all ranked servers.

How full does SeRver get?

Reading for SeRver: offline at this moment; last seen 31 days 17 hours ago.

Operator and location

Which location does SeRver run from?

No region comes from SeRver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 108.51.105.239:28015.

What Rust version is SeRver on?

Reading: SeRver, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SeRver, and is it online?

Check: connection. SeRver is offline at this moment. Last contact was 31 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Rules and settings

How is SeRver configured, and what rules are in force?

Reading the name gives no gather rate for SeRver. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is SeRver on?

Procedural map on SeRver, made by the game's generator.

Join

How do you connect to SeRver?

Check: join. Open Rust, press F1, then enter client.connect 108.51.105.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.