RUST METRICSFlight deck · live data
Data live Servers11,768 Players60,085 Populated3,517 Fresh wipes 3 h135 Scan5 min
‹ All servers108.201.195.72:28015
Online Full Queue Fresh wipe Wipe due No query

WhatTheDogDoin?

Online 108.201.195.72:28015 checked 6m ago

COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 42 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 103,782 ×1000

Entities

48 h range 103,267–104,038 · memory 3,935 MB
1239 ET SINCE RESTART 14D 22H

Uptime

14 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe388d agono schedule published
Next wipe–no wipe seen yet
Memory3,935MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does WhatTheDogDoin? wipe?

To tell the rhythm of WhatTheDogDoin?, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 388 days ago.

Tags

Which tags does WhatTheDogDoin? carry, and what do they mean?

Tags published by WhatTheDogDoin?, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2602 (Protocol): Match the game version: protocol 2602 is required; cs133099 (Build): Game build reading: 133099; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rca1 (Region code): ca1 is the region code on record. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WhatTheDogDoin? appear in Rust Metrics lists and filters?

Rust Metrics lists featuring WhatTheDogDoin?: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does WhatTheDogDoin? sit in the rankings?

Player hours over seven days put WhatTheDogDoin? at #15,339, in the top 69% of all ranked servers.

What player count does WhatTheDogDoin? carry?

Current headcount on WhatTheDogDoin?: 0 players, 10 slots available. Seven-day reading: 0 players on average.

Server details

What location is WhatTheDogDoin? hosted in?

No region comes from WhatTheDogDoin?, and its region code is ca1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 108.201.195.72:28015.

What Rust version is WhatTheDogDoin? on?

Version check: Rust network protocol 2602 and build 133099 on Windows, run by WhatTheDogDoin?. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for WhatTheDogDoin??

Check: fps. Average 127 server fps over the last 48 hours, low of 42. Within range. Reading: 104,038 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,282 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on WhatTheDogDoin?, and is it online?

Reading: online. WhatTheDogDoin? answers right now. By its reported uptime, the last restart was roughly 14 days 22 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does WhatTheDogDoin? enforce, and what are its settings?

Check: gather rate. The name WhatTheDogDoin? does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is WhatTheDogDoin? on?

Check: map. Procedural, size 4,000, seed 1234, generated by the game on WhatTheDogDoin?. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto WhatTheDogDoin??

To join: start Rust, press F1 and type client.connect 108.201.195.72:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rca1,v2602,gmrust,cs133099,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2602
Protocol Match the game version: protocol 2602 is required.
cs133099
Build Game build reading: 133099.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rca1
Region code ca1 is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.