RUST METRICSFlight deck · live data
Data live Servers11,750 Players60,289 Populated3,494 Fresh wipes 3 h127 Scan5 min
‹ All servers107.212.217.2:28015
Offline Full Queue Fresh wipe Wipe due No query

CrabServ

Offline 107.212.217.2:28015 checked 16h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,356top 42%
Last wipe20h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75102:0003:0004:0005:0006:00Wiped Tue 27 Oct, 02:34 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:34 UTC20h ago – – running 1
Sun 25 Oct, 01:49 UTC2d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CrabServ?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does CrabServ wipe?

Its rhythm cannot be told from the wipes of CrabServ on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 hours ago.

Tags

Which tags does CrabServ carry, and what do they mean?

Tags published by CrabServ, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CrabServ appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CrabServ: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does CrabServ sit in the rankings?

Player hours over seven days put CrabServ at #9,356, in the top 42% of all ranked servers.

How full does CrabServ get?

CrabServ is not responding; status offline, last seen 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 03:00 UTC, 1 players on average.

Server

Which location does CrabServ run from?

No region comes from CrabServ. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 107.212.217.2:28015.

What Rust version is CrabServ on?

Rust network protocol 2635 and build 168909 on Windows is the build CrabServ runs. Check: protocol. To join, your game must match; Steam handles the update.

Is CrabServ up, and how often does it stay up?

Check: connection. CrabServ is offline at this moment. Last contact was 16 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Rules and settings

How is CrabServ configured, and what rules are in force?

Check: gather rate. The name CrabServ does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is CrabServ on?

Procedural map on CrabServ, made by the game's generator.

How to join

How can you get onto CrabServ?

Press F1 in Rust and enter client.connect 107.212.217.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.