Local Server
Offline 107.135.92.131:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:02 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 566/625
- 418/450
- 161/250
- 51/100
- 175/250
- 348/225
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Local Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Local Server follow?
Its rhythm cannot be told from the wipes of Local Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 20 hours ago.
Lists and filters
How should you read the tags on Local Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Server appear in Rust Metrics lists and filters?
On Rust Metrics, Local Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Local Server sit in the rankings?
Player hours over seven days put Local Server at #13,404, in the top 62% of all ranked servers.
What player count does Local Server carry?
Local Server is not responding; status offline, last seen 13 days 19 hours ago.
Server details
What location is Local Server hosted in?
No region comes from Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 107.135.92.131:28015.
What Rust version is Local Server on?
Rust network protocol 2634 and build 167781 on Windows is the build Local Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Server, and is it online?
Local Server reports offline. The last reading came 13 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 October 2026.
Rules and settings
How is Local Server configured, and what rules are in force?
Reading the name gives no gather rate for Local Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to Local Server?
Press F1 in Rust and enter client.connect 107.135.92.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.