RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h108 Scan5 min
‹ All servers107.13.210.75:28025
Offline Full Queue Fresh wipe Wipe due No query

core_training

Offline 107.13.210.75:28025 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,330top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does core_training wipe?

The rhythm of core_training's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 19 hours ago.

Lists and filters

Which tags does core_training carry, and what do they mean?

These are the tags core_training publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; v2223 (Protocol): Match the game version: protocol 2223 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; hd9562fd7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does core_training appear in Rust Metrics lists and filters?

On Rust Metrics, core_training sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Player count

Where does core_training sit in the rankings?

Ranking for core_training: #15,330 on seven-day player hours, top 70% of all ranked servers.

What is the population on core_training?

Reading for core_training: offline at this moment; last seen 10 days 17 hours ago.

Operator and location

Which location does core_training run from?

No region comes from core_training. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 107.13.210.75:28025.

What Rust version is core_training on?

Reading: core_training, Rust network protocol 2223, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is core_training up, and how often does it stay up?

core_training reports offline. The last reading came 10 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

What rules does core_training enforce, and what are its settings?

Reading the name gives no gather rate for core_training. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Join

How do you connect to core_training?

Check: join. Open Rust, press F1, then enter client.connect 107.13.210.75:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
v2223
Protocol Match the game version: protocol 2223 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Other

hd9562fd7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.