RUST METRICSFlight deck · live data
Data live Servers11,891 Players93,303 Populated4,061 Fresh wipes 3 h172 Scan5 min
‹ All servers106.72.63.8:28015
Offline Full Queue Fresh wipe Wipe due No query

My Private Rust Server

Offline 106.72.63.8:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,210top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Private Rust Server follow?

The rhythm of My Private Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 10 hours ago.

Tags

How should you read the tags on My Private Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Private Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Private Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Private Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Private Rust Server sit in the rankings?

Ranking for My Private Rust Server: #15,210 on seven-day player hours, top 70% of all ranked servers.

What is the population on My Private Rust Server?

Status for My Private Rust Server: offline. Last seen 10 days 4 hours ago.

Server

Which location does My Private Rust Server run from?

No region tag on My Private Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 106.72.63.8:28015.

What Rust version is My Private Rust Server on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by My Private Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Private Rust Server up, and how often does it stay up?

Reading: offline. My Private Rust Server last answered 10 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Private Rust Server?

Reading the name gives no gather rate for My Private Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Private Rust Server?

The game generates a procedural map for My Private Rust Server.

Connection

What do you do to join My Private Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 106.72.63.8:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.