MyRustPrivateServer
Offline 106.40.150.92:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
75% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does MyRustPrivateServer follow?
The rhythm of MyRustPrivateServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 14 hours ago.
Lists and filters
Which tags does MyRustPrivateServer carry, and what do they mean?
These are the tags MyRustPrivateServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyRustPrivateServer?
These Rust Metrics lists carry MyRustPrivateServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MyRustPrivateServer hold among Rust servers?
Player hours over seven days put MyRustPrivateServer at #11,713, in the top 49% of all ranked servers.
What player count does MyRustPrivateServer carry?
MyRustPrivateServer is not responding; status offline, last seen 31 days 10 hours ago.
Server details
Where does MyRustPrivateServer sit?
No region tag on MyRustPrivateServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 106.40.150.92:28015.
What Rust version is MyRustPrivateServer on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by MyRustPrivateServer. Matching protocol is required to join. Let Steam update your game.
How reliable is MyRustPrivateServer, and is it online now?
MyRustPrivateServer reports offline. The last reading came 31 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
How is MyRustPrivateServer configured, and what rules are in force?
Reading the name gives no gather rate for MyRustPrivateServer. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MyRustPrivateServer?
The game generates a procedural map for MyRustPrivateServer.
How to join
How do you connect to MyRustPrivateServer?
Check: join. Open Rust, press F1, then enter client.connect 106.40.150.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.