RUST METRICSFlight deck · live data
Data live Servers11,749 Players74,551 Populated3,731 Fresh wipes 3 h142 Scan5 min
‹ All servers106.40.148.82:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustPrivateServer

Offline 106.40.148.82:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,266no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does MyRustPrivateServer follow?

Its rhythm cannot be told from the wipes of MyRustPrivateServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on MyRustPrivateServer?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from MyRustPrivateServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MyRustPrivateServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyRustPrivateServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does MyRustPrivateServer hold among Rust servers?

Player hours over seven days put MyRustPrivateServer at #13,266, in the top – of all ranked servers.

How full does MyRustPrivateServer get?

Status for MyRustPrivateServer: offline. Last seen 38 days 22 hours ago.

Operator and location

What location is MyRustPrivateServer hosted in?

No region tag on MyRustPrivateServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.40.148.82:28015.

What Rust version is MyRustPrivateServer on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by MyRustPrivateServer. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on MyRustPrivateServer, and is it online?

Check: connection. MyRustPrivateServer is offline at this moment. Last contact was 38 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Rules and settings

What rules does MyRustPrivateServer enforce, and what are its settings?

Reading the name gives no gather rate for MyRustPrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is MyRustPrivateServer on?

The game generates a procedural map for MyRustPrivateServer.

Join

How can you get onto MyRustPrivateServer?

To join: start Rust, press F1 and type client.connect 106.40.148.82:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.