MyRustPrivateServer
Offline 106.40.148.82:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/725
- 432/475
- 40/250
- 52/250
- 228/250
- 135/175
Quick answers
from the figures on this pageReset cycle
What wipe timing does MyRustPrivateServer follow?
Its rhythm cannot be told from the wipes of MyRustPrivateServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on MyRustPrivateServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from MyRustPrivateServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyRustPrivateServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyRustPrivateServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MyRustPrivateServer hold among Rust servers?
Player hours over seven days put MyRustPrivateServer at #13,266, in the top – of all ranked servers.
How full does MyRustPrivateServer get?
Status for MyRustPrivateServer: offline. Last seen 38 days 22 hours ago.
Operator and location
What location is MyRustPrivateServer hosted in?
No region tag on MyRustPrivateServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.40.148.82:28015.
What Rust version is MyRustPrivateServer on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by MyRustPrivateServer. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MyRustPrivateServer, and is it online?
Check: connection. MyRustPrivateServer is offline at this moment. Last contact was 38 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
What rules does MyRustPrivateServer enforce, and what are its settings?
Reading the name gives no gather rate for MyRustPrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is MyRustPrivateServer on?
The game generates a procedural map for MyRustPrivateServer.
Join
How can you get onto MyRustPrivateServer?
To join: start Rust, press F1 and type client.connect 106.40.148.82:28015. Or press Launch Rust here and Steam opens the game and connects you.