MyRustPrivateServer
Offline 106.40.148.60:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 360/425
- 457/500
- 982/1000
- 52/100
- 984/1000
- 32/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does MyRustPrivateServer follow?
The rhythm of MyRustPrivateServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 34 days 8 hours ago.
Tags
How should you read the tags on MyRustPrivateServer?
These are the tags MyRustPrivateServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyRustPrivateServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyRustPrivateServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does MyRustPrivateServer sit in the rankings?
Player hours over seven days put MyRustPrivateServer at #16,402, in the top 71% of all ranked servers.
What player count does MyRustPrivateServer carry?
MyRustPrivateServer is not responding; status offline, last seen 34 days 1 hours ago.
Operator and location
Where does MyRustPrivateServer sit?
Reading: location. MyRustPrivateServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.40.148.60:28015.
What Rust version is MyRustPrivateServer on?
Reading: MyRustPrivateServer, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is MyRustPrivateServer up, and how often does it stay up?
Reading: offline. MyRustPrivateServer last answered 34 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
How is MyRustPrivateServer configured, and what rules are in force?
Reading the name gives no gather rate for MyRustPrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MyRustPrivateServer?
Procedural map on MyRustPrivateServer, made by the game's generator.
Join
What do you do to join MyRustPrivateServer?
Press F1 in Rust and enter client.connect 106.40.148.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.