RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers106.1.192.126:30130
Offline Full Queue Fresh wipe Wipe due No query

MyTestServer

Offline 106.1.192.126:30130 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,437top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does MyTestServer wipe?

To tell the rhythm of MyTestServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 8 days 11 hours ago.

Tags

Which tags does MyTestServer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from MyTestServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MyTestServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyTestServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does MyTestServer hold among Rust servers?

Player hours over seven days put MyTestServer at #15,437, in the top 69% of all ranked servers.

What is the population on MyTestServer?

Status for MyTestServer: offline. Last seen 8 days 10 hours ago.

Operator and location

Where does MyTestServer sit?

Reading: location. MyTestServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.1.192.126:30130.

What Rust version is MyTestServer on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by MyTestServer. Matching protocol is required to join. Let Steam update your game.

How reliable is MyTestServer, and is it online now?

MyTestServer reports offline. The last reading came 8 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does MyTestServer enforce, and what are its settings?

Reading the name gives no gather rate for MyTestServer. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on MyTestServer?

The game generates a procedural map for MyTestServer.

Connection

What do you do to join MyTestServer?

Press F1 in Rust and enter client.connect 106.1.192.126:30130. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.