RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers105.111.234.36:28015
Offline Full Queue Fresh wipe Wipe due No query

OTCHO

Offline 105.111.234.36:28015 checked 22d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,961top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does OTCHO wipe, and when?

To tell the rhythm of OTCHO, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on OTCHO?

Tags published by OTCHO, read by the game's server browser: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show OTCHO?

These Rust Metrics lists carry OTCHO: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player count

Where does OTCHO sit in the rankings?

Ranking for OTCHO: #15,961 on seven-day player hours, top 71% of all ranked servers. The quad group places it at #633.

How full does OTCHO get?

Reading for OTCHO: offline at this moment; last seen 22 days 2 hours ago.

Server details

Where does OTCHO sit?

No region tag on OTCHO. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 105.111.234.36:28015.

What Rust version is OTCHO on?

Reading: OTCHO, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is OTCHO up, and how often does it stay up?

Check: connection. OTCHO is offline at this moment. Last contact was 22 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Rules and settings

How is OTCHO configured, and what rules are in force?

No gather rate appears in the name: OTCHO. The group cap is 4 players, read as quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on OTCHO?

The game generates a procedural map for OTCHO.

Join

How can you get onto OTCHO?

Press F1 in Rust and enter client.connect 105.111.234.36:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp50
Max players The server holds 50 slots.
ts4
Group limit Team cap: 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.