DZHost-Server
Offline 105.110.207.33:25566 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 385/425
- 458/500
- 988/1000
- 56/100
- 979/1000
- 28/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does DZHost-Server follow?
Its rhythm cannot be told from the wipes of DZHost-Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 12 hours ago.
Tag meanings
Which tags does DZHost-Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from DZHost-Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DZHost-Server?
On Rust Metrics, DZHost-Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does DZHost-Server hold among Rust servers?
Player hours over seven days put DZHost-Server at #15,789, in the top 72% of all ranked servers.
What player count does DZHost-Server carry?
Status for DZHost-Server: offline. Last seen 19 days 16 hours ago.
Operator and location
Where does DZHost-Server sit?
No region comes from DZHost-Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 105.110.207.33:25566.
What Rust version is DZHost-Server on?
Reading: DZHost-Server, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is DZHost-Server, and is it online now?
DZHost-Server reports offline. The last reading came 19 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
What settings and rules apply on DZHost-Server?
Check: gather rate. The name DZHost-Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is DZHost-Server on?
Check: map. Procedural, generated by the game, on DZHost-Server.
Connection
What do you do to join DZHost-Server?
Press F1 in Rust and enter client.connect 105.110.207.33:25566. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.