RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,284 Populated3,207 Fresh wipes 3 h118 Scan5 min
‹ All servers104.7.224.53:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Unraid Rust

Offline 104.7.224.53:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,414top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:05 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Local Unraid Rust when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does My Local Unraid Rust wipe?

Its rhythm cannot be told from the wipes of My Local Unraid Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on My Local Unraid Rust?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from My Local Unraid Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Unraid Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Unraid Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Local Unraid Rust hold among Rust servers?

Ranking for My Local Unraid Rust: #15,414 on seven-day player hours, top 69% of all ranked servers.

What player count does My Local Unraid Rust carry?

Reading for My Local Unraid Rust: offline at this moment; last seen 6 days 23 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is My Local Unraid Rust hosted in?

No region tag on My Local Unraid Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.7.224.53:28015.

What Rust version is My Local Unraid Rust on?

Rust network protocol 2634 and build 166652 on Linux is the build My Local Unraid Rust runs. Matching protocol is required to join. Let Steam update your game.

How reliable is My Local Unraid Rust, and is it online now?

Reading: offline. My Local Unraid Rust last answered 6 days 23 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Local Unraid Rust?

Check: gather rate. The name My Local Unraid Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Local Unraid Rust on?

The game generates a procedural map for My Local Unraid Rust.

How to join

What do you do to join My Local Unraid Rust?

Press F1 in Rust and enter client.connect 104.7.224.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.