Filthy Casuals Modded
Online 104.59.53.189:28015 checked 10m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 49 · below 20 is lag, below 10 is badEntities
48 h range 117,266–119,838 · memory 3,844 MBUptime
6 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 246/300
- 42/250
- 31/250
- 70/100
- 81/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Filthy Casuals Modded?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 31 hours in.
When does Filthy Casuals Modded wipe?
With the force wipe, once a month, Filthy Casuals Modded wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made.
Lists and filters
Which tags does Filthy Casuals Modded carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp79 (Max players): Slots: 79; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Filthy Casuals Modded. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Filthy Casuals Modded appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Filthy Casuals Modded: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Filthy Casuals Modded hold among Rust servers?
Player hours over seven days put Filthy Casuals Modded at #15,339, in the top 69% of all ranked servers.
How full does Filthy Casuals Modded get?
Current headcount on Filthy Casuals Modded: 0 players, 79 slots available. A seven-day average of 0 players is the reading.
Server
Where does Filthy Casuals Modded sit?
Reading: location. Filthy Casuals Modded gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.59.53.189:28015.
What Rust version is Filthy Casuals Modded on?
Rust network protocol 2634 and build 167781 on Windows is the build Filthy Casuals Modded runs. Matching protocol is required to join. Let Steam update your game.
How does Filthy Casuals Modded perform?
Reading: 87 server fps on average across the last 48 hours. It never dropped below 49. Peak entity count: 119,838. Buildings, deployables and all else included. Memory peak: 4,386 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Filthy Casuals Modded, and is it online?
Filthy Casuals Modded reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
What rules does Filthy Casuals Modded enforce, and what are its settings?
Check: gather rate. The name Filthy Casuals Modded does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Filthy Casuals Modded on?
Size 4,500 and seed 71413: the game generates the procedural map on Filthy Casuals Modded from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Filthy Casuals Modded?
To join: start Rust, press F1 and type client.connect 104.59.53.189:28015. Or press Launch Rust here and Steam opens the game and connects you.