RUST METRICSFlight deck · live data
Data live Servers11,664 Players42,799 Populated3,021 Fresh wipes 3 h89 Scan5 min
‹ All servers104.56.203.77:28021
Offline Full Queue Fresh wipe Wipe due No query

Pickle Island

Offline 104.56.203.77:28021 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,481top 67%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Pickle Island follow?

The rhythm of Pickle Island's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 4 hours ago.

Lists and filters

Which tags does Pickle Island carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Pickle Island. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pickle Island appear in Rust Metrics lists and filters?

On Rust Metrics, Pickle Island sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Pickle Island hold among Rust servers?

Player hours over seven days put Pickle Island at #15,481, in the top 67% of all ranked servers.

What player count does Pickle Island carry?

Status for Pickle Island: offline. Last seen 36 days 3 hours ago.

Server details

What location is Pickle Island hosted in?

No region tag on Pickle Island. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.56.203.77:28021.

What Rust version is Pickle Island on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Pickle Island. Matching protocol is required to join. Let Steam update your game.

How reliable is Pickle Island, and is it online now?

Check: connection. Pickle Island is offline at this moment. Last contact was 36 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

What rules does Pickle Island enforce, and what are its settings?

Reading the name gives no gather rate for Pickle Island. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pickle Island?

The game generates a procedural map for Pickle Island.

Join

How do you connect to Pickle Island?

Press F1 in Rust and enter client.connect 104.56.203.77:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.