Pickle Island
Offline 104.56.203.77:28021 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 270/350
- 24/250
- 34/250
- 134/200
- 48/200
- 48/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Pickle Island follow?
The rhythm of Pickle Island's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 4 hours ago.
Lists and filters
Which tags does Pickle Island carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Pickle Island. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Pickle Island appear in Rust Metrics lists and filters?
On Rust Metrics, Pickle Island sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Pickle Island hold among Rust servers?
Player hours over seven days put Pickle Island at #15,481, in the top 67% of all ranked servers.
What player count does Pickle Island carry?
Status for Pickle Island: offline. Last seen 36 days 3 hours ago.
Server details
What location is Pickle Island hosted in?
No region tag on Pickle Island. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.56.203.77:28021.
What Rust version is Pickle Island on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Pickle Island. Matching protocol is required to join. Let Steam update your game.
How reliable is Pickle Island, and is it online now?
Check: connection. Pickle Island is offline at this moment. Last contact was 36 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
What rules does Pickle Island enforce, and what are its settings?
Reading the name gives no gather rate for Pickle Island. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pickle Island?
The game generates a procedural map for Pickle Island.
Join
How do you connect to Pickle Island?
Press F1 in Rust and enter client.connect 104.56.203.77:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.