SKYNET
Offline 104.37.143.245:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 562/675
- 360/525
- 44/250
- 41/250
- 119/200
- 131/300
Quick answers
from the figures on this pageReset cycle
When does SKYNET wipe?
The rhythm of SKYNET's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days ago.
Tag meanings
Which tags does SKYNET carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from SKYNET. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SKYNET?
On Rust Metrics, SKYNET sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does SKYNET hold among Rust servers?
Ranking for SKYNET: #15,373 on seven-day player hours, top 69% of all ranked servers.
What is the population on SKYNET?
SKYNET is not responding; status offline, last seen 7 days 1 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is SKYNET hosted in?
No region comes from SKYNET. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.37.143.245:28015.
What Rust version is SKYNET on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by SKYNET. Check: protocol. To join, your game must match; Steam handles the update.
Is SKYNET up, and how often does it stay up?
Reading: offline. SKYNET last answered 7 days 1 hours ago. Reading: 12% uptime over the last 7 full days. It was up 20 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
What settings and rules apply on SKYNET?
Check: gather rate. The name SKYNET does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.
What map is SKYNET on?
Procedural map on SKYNET, made by the game's generator.
Connection
How can you get onto SKYNET?
To join: start Rust, press F1 and type client.connect 104.37.143.245:28015. Or press Launch Rust here and Steam opens the game and connects you.