ROZSDA123_MODDED_HUN
Offline 104.28.250.104:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
How often does ROZSDA123_MODDED_HUN wipe, and when?
Its rhythm cannot be told from the wipes of ROZSDA123_MODDED_HUN on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 5 hours ago.
Lists and filters
How should you read the tags on ROZSDA123_MODDED_HUN?
These are the tags ROZSDA123_MODDED_HUN publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ROZSDA123_MODDED_HUN?
These Rust Metrics lists carry ROZSDA123_MODDED_HUN: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ROZSDA123_MODDED_HUN hold among Rust servers?
Ranking for ROZSDA123_MODDED_HUN: #15,502 on seven-day player hours, top – of all ranked servers.
What player count does ROZSDA123_MODDED_HUN carry?
Status for ROZSDA123_MODDED_HUN: offline. Last seen 38 days 1 hours ago.
Operator and location
Which location does ROZSDA123_MODDED_HUN run from?
No region comes from ROZSDA123_MODDED_HUN. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.250.104:28015.
What Rust version is ROZSDA123_MODDED_HUN on?
Reading: ROZSDA123_MODDED_HUN, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ROZSDA123_MODDED_HUN, and is it online now?
Check: connection. ROZSDA123_MODDED_HUN is offline at this moment. Last contact was 38 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What rules does ROZSDA123_MODDED_HUN enforce, and what are its settings?
Check: gather rate. The name ROZSDA123_MODDED_HUN does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is ROZSDA123_MODDED_HUN on?
The game generates a procedural map for ROZSDA123_MODDED_HUN.
How to join
How can you get onto ROZSDA123_MODDED_HUN?
Check: join. Open Rust, press F1, then enter client.connect 104.28.250.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.