RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h37 Scan5 min
‹ All servers104.28.245.231:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 104.28.245.231:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,897top 68%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does myserver follow?

Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 9 hours ago the current world was made.

Lists and filters

How should you read the tags on myserver?

These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does myserver appear in Rust Metrics lists and filters?

These Rust Metrics lists carry myserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does myserver hold among Rust servers?

Player hours over seven days put myserver at #14,897, in the top 68% of all ranked servers.

What player count does myserver carry?

Status for myserver: offline. Last seen 16 days 9 hours ago.

Operator and location

What location is myserver hosted in?

Reading: location. myserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.28.245.231:28015.

What Rust version is myserver on?

Rust network protocol 2634 and build 167058 on Windows is the build myserver runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is myserver, and is it online now?

Check: connection. myserver is offline at this moment. Last contact was 16 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Map and rules

What rules does myserver enforce, and what are its settings?

Reading the name gives no gather rate for myserver. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on myserver?

The game generates a procedural map for myserver.

Connection

What do you do to join myserver?

To join: start Rust, press F1 and type client.connect 104.28.245.231:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players The server holds 3 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Game build reading: 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.