LOCAL LAB [no EAC]
Offline 104.28.244.231:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 121/200
- 17/250
- 15/250
- 18/100
- 29/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on LOCAL LAB [no EAC]?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 7 hours.
When does LOCAL LAB [no EAC] wipe?
Its rhythm cannot be told from the wipes of LOCAL LAB [no EAC] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 10 hours ago.
Lists and filters
How should you read the tags on LOCAL LAB [no EAC]?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from LOCAL LAB [no EAC]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LOCAL LAB [no EAC] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LOCAL LAB [no EAC]: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does LOCAL LAB [no EAC] sit in the rankings?
Player hours over seven days put LOCAL LAB [no EAC] at #15,353, in the top 69% of all ranked servers.
How full does LOCAL LAB [no EAC] get?
LOCAL LAB [no EAC] is not responding; status offline, last seen 6 days 3 hours ago. A seven-day average of 0 players is the reading.
Server
Where does LOCAL LAB [no EAC] sit?
No region comes from LOCAL LAB [no EAC]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.244.231:28015.
What Rust version is LOCAL LAB [no EAC] on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by LOCAL LAB [no EAC]. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LOCAL LAB [no EAC], and is it online now?
LOCAL LAB [no EAC] reports offline. The last reading came 6 days 3 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What rules does LOCAL LAB [no EAC] enforce, and what are its settings?
Reading the name gives no gather rate for LOCAL LAB [no EAC]. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on LOCAL LAB [no EAC]?
Procedural map on LOCAL LAB [no EAC], made by the game's generator.
How to join
How can you get onto LOCAL LAB [no EAC]?
Press F1 in Rust and enter client.connect 104.28.244.231:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.