LOCAL LAB [no EAC]
Offline 104.28.244.228:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/250
- 125/200
- 25/250
- 13/250
- 25/100
- 32/225
Quick answers
from the figures on this pageWipe schedule
When does LOCAL LAB [no EAC] wipe?
The rhythm of LOCAL LAB [no EAC]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 8 hours ago.
Tag meanings
How should you read the tags on LOCAL LAB [no EAC]?
Tags published by LOCAL LAB [no EAC], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LOCAL LAB [no EAC] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LOCAL LAB [no EAC]: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does LOCAL LAB [no EAC] sit in the rankings?
Player hours over seven days put LOCAL LAB [no EAC] at #14,041, in the top 64% of all ranked servers.
What is the population on LOCAL LAB [no EAC]?
Status for LOCAL LAB [no EAC]: offline. Last seen 34 days 23 hours ago.
Server
What location is LOCAL LAB [no EAC] hosted in?
No region tag on LOCAL LAB [no EAC]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.244.228:28015.
What Rust version is LOCAL LAB [no EAC] on?
Reading: LOCAL LAB [no EAC], Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LOCAL LAB [no EAC], and is it online?
Check: connection. LOCAL LAB [no EAC] is offline at this moment. Last contact was 34 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Settings and map
How is LOCAL LAB [no EAC] configured, and what rules are in force?
No gather rate appears in the name: LOCAL LAB [no EAC]. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on LOCAL LAB [no EAC]?
Check: map. Procedural, generated by the game, on LOCAL LAB [no EAC].
Connection
How do you connect to LOCAL LAB [no EAC]?
Check: join. Open Rust, press F1, then enter client.connect 104.28.244.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.