RUST METRICSFlight deck · live data
Data live Servers11,668 Players34,317 Populated2,844 Fresh wipes 3 h86 Scan5 min
‹ All servers104.28.24.176:28015
Offline Full Queue Fresh wipe Wipe due No query

Local PvE

Offline 104.28.24.176:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,465top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local PvE wipe, and when?

The rhythm of Local PvE's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days 10 hours ago.

Tags

Which tags does Local PvE carry, and what do they mean?

Tags published by Local PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local PvE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local PvE: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Local PvE hold among Rust servers?

Ranking for Local PvE: #15,465 on seven-day player hours, top 71% of all ranked servers.

How full does Local PvE get?

Local PvE is not responding; status offline, last seen 35 days 10 hours ago.

Server details

Which location does Local PvE run from?

No region comes from Local PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.28.24.176:28015.

What Rust version is Local PvE on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Local PvE. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local PvE, and is it online now?

Reading: offline. Local PvE last answered 35 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

What settings and rules apply on Local PvE?

No gather rate appears in the name: Local PvE. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

What map is Local PvE on?

Check: map. Procedural, generated by the game, on Local PvE.

How to join

What do you do to join Local PvE?

To join: start Rust, press F1 and type client.connect 104.28.24.176:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.