RUST METRICSFlight deck · live data
Data live Servers11,722 Players55,260 Populated3,387 Fresh wipes 3 h135 Scan5 min
‹ All servers104.28.232.204:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1337

Offline 104.28.232.204:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,632top 62%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does LocalRustServer1337 wipe, and when?

To tell the rhythm of LocalRustServer1337, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 6 hours ago.

Lists and filters

Which tags does LocalRustServer1337 carry, and what do they mean?

Tags published by LocalRustServer1337, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show LocalRustServer1337?

These Rust Metrics lists carry LocalRustServer1337: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does LocalRustServer1337 sit in the rankings?

Player hours over seven days put LocalRustServer1337 at #13,632, in the top 62% of all ranked servers.

How full does LocalRustServer1337 get?

Status for LocalRustServer1337: offline. Last seen 17 days 5 hours ago.

Server details

Which location does LocalRustServer1337 run from?

No region comes from LocalRustServer1337. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.28.232.204:28015.

What Rust version is LocalRustServer1337 on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by LocalRustServer1337. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is LocalRustServer1337, and is it online now?

Reading: offline. LocalRustServer1337 last answered 17 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What settings and rules apply on LocalRustServer1337?

No gather rate appears in the name: LocalRustServer1337. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on LocalRustServer1337?

Procedural map on LocalRustServer1337, made by the game's generator.

Connection

How do you connect to LocalRustServer1337?

Press F1 in Rust and enter client.connect 104.28.232.204:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.