RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h132 Scan5 min
‹ All servers104.28.232.201:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalTest

Offline 104.28.232.201:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:04 UTC5d ago 0 – running 1
Tue 13 Oct, 12:26 UTC14d ago 1 – 9 days 0
Thu 8 Oct, 14:12 UTC19d ago 1 – 4.9 days 1
Wed 7 Oct, 19:30 UTC20d ago 1 – 0.8 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 5.3 days 1
Sun 20 Sep, 15:32 UTC37d ago 1 held half 11.9 days 1
Thu 17 Sep, 07:12 UTC40d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on LocalTest when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does LocalTest wipe, and when?

There is no next wipe to predict: LocalTest wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 11 hours ago.

Lists and filters

How should you read the tags on LocalTest?

Tags published by LocalTest, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show LocalTest?

On Rust Metrics, LocalTest sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does LocalTest hold among Rust servers?

Player hours over seven days put LocalTest at #15,405, in the top 69% of all ranked servers.

What player count does LocalTest carry?

Status for LocalTest: offline. Last seen 5 days 9 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does LocalTest sit?

No region comes from LocalTest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.28.232.201:28015.

What Rust version is LocalTest on?

Reading: LocalTest, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is LocalTest up, and how often does it stay up?

LocalTest reports offline. The last reading came 5 days 9 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on LocalTest?

No gather rate appears in the name: LocalTest. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on LocalTest?

Check: map. Procedural, generated by the game, on LocalTest.

Connection

What do you do to join LocalTest?

Check: join. Open Rust, press F1, then enter client.connect 104.28.232.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.