TEST
Offline 104.28.232.200:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does TEST wipe, and when?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 4 hours ago.
Lists and filters
How should you read the tags on TEST?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does TEST sit in the rankings?
Ranking for TEST: #14,845 on seven-day player hours, top 67% of all ranked servers.
What is the population on TEST?
Reading for TEST: offline at this moment; last seen 6 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is TEST hosted in?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.28.232.200:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by TEST. Matching protocol is required to join. Let Steam update your game.
Is TEST up, and how often does it stay up?
TEST reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Settings and map
What rules does TEST enforce, and what are its settings?
No gather rate appears in the name: TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is TEST on?
Check: map. Procedural, generated by the game, on TEST.
Join
How do you connect to TEST?
Press F1 in Rust and enter client.connect 104.28.232.200:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.