RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h7 Scan5 min
‹ All servers104.28.232.200:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 104.28.232.200:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,845top 67%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does TEST wipe, and when?

Its rhythm cannot be told from the wipes of TEST on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 4 hours ago.

Lists and filters

How should you read the tags on TEST?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does TEST sit in the rankings?

Ranking for TEST: #14,845 on seven-day player hours, top 67% of all ranked servers.

What is the population on TEST?

Reading for TEST: offline at this moment; last seen 6 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is TEST hosted in?

Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.28.232.200:28015.

What Rust version is TEST on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by TEST. Matching protocol is required to join. Let Steam update your game.

Is TEST up, and how often does it stay up?

TEST reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Settings and map

What rules does TEST enforce, and what are its settings?

No gather rate appears in the name: TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is TEST on?

Check: map. Procedural, generated by the game, on TEST.

Join

How do you connect to TEST?

Press F1 in Rust and enter client.connect 104.28.232.200:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.