Local Server
Offline 104.28.224.94:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:07 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:39 UTC FW27d ago | – | – | 21 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 437/450
- 59/250
- 63/250
- 56/100
- 163/200
Quick answers
from the figures on this pageReset cycle
What happens on Local Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Local Server follow?
The rhythm of Local Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 15 hours ago.
Tag meanings
How should you read the tags on Local Server?
These are the tags Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168931 (Build): Game build reading: 168931; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Server?
On Rust Metrics, Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Local Server sit in the rankings?
Ranking for Local Server: #9,834 on seven-day player hours, top 44% of all ranked servers.
What player count does Local Server carry?
Status for Local Server: offline. Last seen 6 days 3 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does Local Server run from?
No region tag on Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.224.94:28015.
What Rust version is Local Server on?
Version check: Rust network protocol 2635 and build 168931 on Windows, run by Local Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Server, and is it online?
Reading: offline. Local Server last answered 6 days 3 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
What settings and rules apply on Local Server?
No gather rate appears in the name: Local Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Server?
The game generates a procedural map for Local Server.
Connection
How do you connect to Local Server?
Press F1 in Rust and enter client.connect 104.28.224.94:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.