RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h113 Scan5 min
‹ All servers104.28.214.231:28015
Offline Full Queue Fresh wipe Wipe due No query

PVE

Offline 104.28.214.231:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,159top 59%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does PVE follow?

Its rhythm cannot be told from the wipes of PVE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 14 hours ago.

Tags

Which tags does PVE carry, and what do they mean?

These are the tags PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PVE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does PVE hold among Rust servers?

Player hours over seven days put PVE at #13,159, in the top 59% of all ranked servers.

How full does PVE get?

Reading for PVE: offline at this moment; last seen 26 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does PVE run from?

Reading: location. PVE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.214.231:28015.

What Rust version is PVE on?

Rust network protocol 2635 and build 168909 on Windows is the build PVE runs. To get in, your game needs the same protocol; Steam applies the update.

Is PVE up, and how often does it stay up?

PVE reports offline. The last reading came 26 hours ago. Uptime for the last 5 full days: 1 of 120 hours, or 1%. The first sighting on Rust Metrics was 22 October 2026.

Rules and settings

How is PVE configured, and what rules are in force?

No gather rate appears in the name: PVE. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on PVE?

Check: map. Procedural, generated by the game, on PVE.

How to join

How can you get onto PVE?

Press F1 in Rust and enter client.connect 104.28.214.231:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.