PVE
Offline 104.28.214.230:28015 checked 15h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:07 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 15:31 UTC4d ago | 1 | – | 3 days | 0 |
| Sun 27 Sep, 18:35 UTC31d ago | 0 | – | 26.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 116/200
- 13/250
- 18/250
- 13/100
- 29/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on PVE?
The busiest point of its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does PVE wipe?
There is no next wipe to predict: PVE wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days ago.
Lists and filters
Which tags does PVE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from PVE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PVE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry PVE: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does PVE hold among Rust servers?
Player hours over seven days put PVE at #8,095, in the top 36% of all ranked servers.
What is the population on PVE?
Reading for PVE: offline at this moment; last seen 15 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.
Server details
Which location does PVE run from?
No region tag on PVE. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.214.230:28015.
What Rust version is PVE on?
Rust network protocol 2635 and build 168909 on Windows is the build PVE runs. Check: protocol. To join, your game must match; Steam handles the update.
Is PVE up, and how often does it stay up?
Reading: offline. PVE last answered 15 hours ago. Uptime for the last 7 full days: 19 of 168 hours, or 11%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Settings and map
How is PVE configured, and what rules are in force?
Reading the name gives no gather rate for PVE. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PVE?
Check: map. Procedural, generated by the game, on PVE.
Connection
How do you connect to PVE?
To join: start Rust, press F1 and type client.connect 104.28.214.230:28015. Or press Launch Rust here and Steam opens the game and connects you.