Drop's
Offline 104.28.212.75:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does Drop's wipe?
The rhythm of Drop's's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 2 hours ago.
Tags
How should you read the tags on Drop's?
Tags published by Drop's, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Drop's appear in Rust Metrics lists and filters?
On Rust Metrics, Drop's sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Drop's hold among Rust servers?
Ranking for Drop's: #15,308 on seven-day player hours, top 70% of all ranked servers.
What player count does Drop's carry?
Status for Drop's: offline. Last seen 9 days 4 hours ago.
Operator and location
Which location does Drop's run from?
No region comes from Drop's. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.212.75:28015.
What Rust version is Drop's on?
Rust network protocol 2634 and build 167781 on Windows is the build Drop's runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Drop's, and is it online?
Drop's reports offline. The last reading came 9 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Drop's?
No gather rate appears in the name: Drop's. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Drop's on?
Check: map. Procedural, generated by the game, on Drop's.
Connection
What do you do to join Drop's?
To join: start Rust, press F1 and type client.connect 104.28.212.75:28015. Or press Launch Rust here and Steam opens the game and connects you.