Test Server
Offline 104.28.212.25:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 310/325
- 379/425
- 968/1000
- 47/100
- 987/1000
- 782/800
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test Server follow?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on Test Server?
Tags published by Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test Server?
These Rust Metrics lists carry Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Test Server hold among Rust servers?
Ranking for Test Server: #13,992 on seven-day player hours, top 63% of all ranked servers.
What player count does Test Server carry?
Reading for Test Server: offline at this moment; last seen 4 days 6 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does Test Server run from?
Reading: location. Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.212.25:28015.
What Rust version is Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Server, and is it online?
Check: connection. Test Server is offline at this moment. Last contact was 4 days 6 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What settings and rules apply on Test Server?
No gather rate appears in the name: Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Test Server?
The game generates a procedural map for Test Server.
How to join
How do you connect to Test Server?
To join: start Rust, press F1 and type client.connect 104.28.212.25:28015. Or press Launch Rust here and Steam opens the game and connects you.