LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 118/200
- 19/250
- 12/250
- 19/100
- 26/225
Quick answers
from the figures on this pageWipe schedule
How often does LOCAL LAB [no EAC] wipe, and when?
The rhythm of LOCAL LAB [no EAC]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 9 hours ago.
Lists and filters
Which tags does LOCAL LAB [no EAC] carry, and what do they mean?
Tags published by LOCAL LAB [no EAC], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LOCAL LAB [no EAC]?
Rust Metrics lists featuring LOCAL LAB [no EAC]: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does LOCAL LAB [no EAC] sit in the rankings?
Player hours over seven days put LOCAL LAB [no EAC] at #15,666, in the top 71% of all ranked servers.
What is the population on LOCAL LAB [no EAC]?
Reading for LOCAL LAB [no EAC]: offline at this moment; last seen 34 days 14 hours ago.
Operator and location
Where does LOCAL LAB [no EAC] sit?
No region tag on LOCAL LAB [no EAC]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.28.212.232:28015.
What Rust version is LOCAL LAB [no EAC] on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by LOCAL LAB [no EAC]. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on LOCAL LAB [no EAC], and is it online?
LOCAL LAB [no EAC] reports offline. The last reading came 34 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does LOCAL LAB [no EAC] enforce, and what are its settings?
No gather rate appears in the name: LOCAL LAB [no EAC]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is LOCAL LAB [no EAC] on?
Check: map. Procedural, generated by the game, on LOCAL LAB [no EAC].
Join
How can you get onto LOCAL LAB [no EAC]?
Check: join. Open Rust, press F1, then enter client.connect 104.28.212.232:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.