RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h37 Scan5 min
‹ All servers104.28.200.202:28015
Offline Full Queue Fresh wipe Wipe due No query

pupok

Offline 104.28.200.202:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 334 668 1003 1337 PAX 1 /1,337

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,632top 62%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:51 UTC18d ago 1 – running 0
Fri 2 Oct, 10:45 UTC26d ago 1 halved by day 6 8.3 days 1
Fri 25 Sep, 21:22 UTC32d ago 2 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on pupok?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 6 when it didn't.

What wipe timing does pupok follow?

No next wipe can be predicted for pupok, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 1 hours ago.

Tag meanings

How should you read the tags on pupok?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1337 (Max players): Slots: 1,337; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from pupok. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show pupok?

Rust Metrics lists featuring pupok: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does pupok hold among Rust servers?

Player hours over seven days put pupok at #13,632, in the top 62% of all ranked servers.

What player count does pupok carry?

Status for pupok: offline. Last seen 18 days ago.

Operator and location

What location is pupok hosted in?

Reading: location. pupok gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.28.200.202:28015.

What Rust version is pupok on?

Rust network protocol 2634 and build 166652 on Windows is the build pupok runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on pupok, and is it online?

pupok reports offline. The last reading came 18 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

What settings and rules apply on pupok?

Reading the name gives no gather rate for pupok. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

How to join

How can you get onto pupok?

Press F1 in Rust and enter client.connect 104.28.200.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1337
Max players Slots: 1,337.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.