My Server Name
Offline 104.28.198.244:28015 checked 7h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:30 UTC7h ago | – | – | running | 0 |
| Mon 26 Oct, 19:11 UTC2d ago | 1 | – | 2.1 days | 0 |
| Wed 21 Oct, 22:56 UTC7d ago | 1 | halved by day 3 | 4.8 days | 0 |
| Thu 15 Oct, 15:01 UTC13d ago | 0 | – | 6.3 days | 0 |
| Sat 10 Oct, 16:18 UTC18d ago | 0 | – | 4.9 days | 0 |
| Fri 9 Oct, 15:24 UTC19d ago | 1 | – | 1 days | 1 |
| Tue 6 Oct, 13:44 UTC22d ago | 1 | held half | 3.1 days | 1 |
| Sun 4 Oct, 14:41 UTC24d ago | 1 | – | 2 days | 1 |
| Sat 3 Oct, 10:50 UTC25d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 10:53 UTC34d ago | 1 | halved by day 1 | 9 days | 0 |
| Wed 23 Sep, 08:02 UTC35d ago | 0 | – | 1.1 days | 0 |
| Thu 17 Sep, 20:22 UTC41d ago | 0 | – | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/250
- 131/200
- 15/250
- 19/250
- 16/100
- 46/200
Quick answers
from the figures on this pageReset cycle
What happens on My Server Name when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.
How often does My Server Name wipe, and when?
There is no next wipe to predict: My Server Name wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 hours ago.
Lists and filters
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #10,380, in the top 47% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 7 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does My Server Name run from?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.198.244:28015.
What Rust version is My Server Name on?
Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.
How reliable is My Server Name, and is it online now?
My Server Name reports offline. The last reading came 7 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Join
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 104.28.198.244:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.